Universe (Atari 8-bit Cassette 50 Game 43)

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“Black hole sun / won’t you come / and rescue the people who are about to die horribly?”

If only they had been the words to the Soundgarden hit.

See the Commodore 64 version of Universe
See the Acorn Electron version of Universe
See the ZX81 version of Universe

Space Search (Atari 8-bit Cassette 50 Game 42)

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Job Advert: How do you fancy piloting a sexily advanced space ship in search of your home planet? Pay is £20,000 A DAY!

(Small print: You have to listen to David Hasselhoff’s “Looking For Freedom” on a loop you every waking moment.)

See the Commodore 64 version of Space Search
See the ZX Spectrum version of Space Search
See the Vic-20 version of Space Search
See the Acorn Electron & BBC Micro version of Space Search
See the ZX81 version of Space Search

Derby Dash (Atari 8-bit Cassette 50 Game 41)


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What if you could breed horses in the shape of numbers?

(You’d probably get arrested, Dr Frankenstein)

See the Commodore 64 version of Derby Dash
See the Vic-20 version of Derby Dash
See the Acorn Electron & BBC Micro version of Derby Dash
See the ZX81 version of Derby Dash
Also very similar to Day at the Races on the Amstrad Cassette 50

Do Your Sums (Atari 8-bit Cassette 50 Game 40)

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I’ve finally done it. After all this time of playing all these terrible, terrible games on Cassette 50 I’ve found the worst one at last. Please step forward ‘Do Your Sums’ on the Atari 8-bit. There aren’t even any sums involved. Instead, it’s a dice simulator. You press a key, it displays anything between one and six dots. That’s it. I can imagine the niche time where you really want to play Frustration but the popping dice thing in the middle isn’t working so you load up this. This piece of pointless shit.

See the Commodore 64 version of Do Your Sums
See the Vic-20 version of Do Your Sums
See the Acorn Electron Version of Do Your Sums
See the ZX81 version of Do Your Sums

Dynamite (Atari 8-bit Cassette 50 Game 39)

 

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Let me pose a question – if you had a room full of out dynamite, would you try and put them all out or run away in the other direction? I know which one I’d do and it’s the opposite of what Cassette 50 wants.

See the Amstrad version of Dynamite
See the Commodore 64 version of Dynamite
See the Acorn Electron version of Dynamite
See the ZX81 version of Dynamite

The Black Hole (Atari 8-bit Cassette 50 Game 38)

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I wish everything in life could be as simple as “if you get over the white line you’ll be safe”. I feel I need a white line in my life. Although I could do without the alien chasing me.

See the Commodore 64 version of Black Hole
See the Acorn Electron version of Black Hole
See the ZX81 version of Black Hole

Rocket Launch (Atari 8-bit Cassette 50 Game 37)

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What is going on here? There’s some non-moving blobs. There are some flying triangles. There is my (non flying) triangle, which can be extended to two triangles. Now, the instructions clearly say that the flying triangles are ships and I must catch as many as I can. Are we on the sea? What happens to the ships I capture? Where are the rockets form the game’s title? I’ve been deceived again by Cassette 50. I’m always letting cassette 50 deceive me. When will I learn? (I’ll never learn).

See the Commodore 64 version of Rocket Launch
See the Acorn Electron & BBC Micro version of Rocket Launch
See the ZX81 version of Rocket Launch