In real life, when people parachute out of a plane do they really have to aim for what looks like a mattress that has been left in a field for them to land on?
I didn’t think so, but that is exactly what is happening here. So, your choices are:
- Land on the mattress. It’s old, it’s soiled. There are dubious stains in it. It’s been dragged out of a skip. There are hypodermic needles on it too; or,
- Don’t land on the mattress and break a leg instead.
What would you do…?
HANG ON, HANG ON, HAVE YOU JUST COPIED THIS WORD FOR WORD FROM THE ACORN ELECTRON REVIEW OF THIS GAME?
Why yes, I have. Although it’s called Parachute on the Electron and not Parachutist. So that’s different.
See the Atari 8-bit version of Parachute
See the Acorn Electron & BBC Micro version of Parachute
See the ZX81 version of Parachute.
Come witness the worlds least effective rescue system, where a helicopter can only pick up one giant person at a time from an oil rig and then have to dispatch them onto a boat whilst avoiding noxious clouds of gas, probably fired out of a massive bum somewhere off screen.
See the Atari 8-bit version of Tanker
See the Acorn Electron version of Tanker
See the Zx81 version of Tanker
It’s Simon. Nothing more, nothing else. Why’s it called Rats? I don’t know. Sorry. Maybe you’d like to find out and tell me? I’m just the man who puts his irritating voice on the videos:
See the Amstrad version of Rats
See the Atari 8-bit version of Rats
See the Acorn Electron & BBC Micro version of Rats
See the ZX81 version of Rats