Attacker (Atari 8-bit Cassette 50 Game 8)

Hey you! You there! Do you think you could do me a favour? Can you squeeze your balls through this tiny hole? Hey! Wait! Where you going? Come back!

See the Commodore 64 version of Attacker
See the ZX Spectrum version of Attacker
See the Amstrad version of Attacker
See the Acorn Electron version of Attacker
See the ZX81 version of Attacker

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Attacker (Amstrad Cassette 50 Game 8)

cpc_08_attacker_wp

Look at my poison dart. Be a shame if I pricked you with it, wouldn’t it? Good job you’re hidden in a maze that I’m finding it impossible to navigate then. Dammit.

See the Commodore 64 version of Attacker
See the ZX Spectrum version of Attacker
See the Atari 8-bit version of Attacker
See the Acorn Electron version of Attacker
See the ZX81 version of Attacker

Bomber (Vic-20 Cassette 50 Game 28)

vic_28_bomber_wp

You know what’s a great way to destroy a city? Farting bombs. FARTING BOMBS. I know that because I played this game which is about destroying a city with bombs. And when the bombs hit a building they did a big fart sound. Who can argue with that?

Very similar to:
Blitz on the ZX Spectrum Cassette 50
Jet Flight on the Commodore 64 Cassette 50
High Rise on the Amstrad Cassette 50
Whirly on the Amstrad Cassette 50
Attacker on the Acorn Electron Cassette 50

Attacker (ZX Spectrum Cassette 50 Game 49)

zx_49_attacker_wp

And so it comes to this. One of the most insulting Cassette 50 games I’ve ever played. Somehow you have to get an attacker (of some sort) into a trap. And there’s a ‘kick’ button, which doesn’t seem to do anything at all. Scoring seems completely random. Fuck off Cassette 50.

See the Commodore 64 version of Attacker
See the Amstrad version of Attacker
See the Atari 8-bit version of Attacker
See the Acorn Electron version of Attacker
See the ZX81 version of Attacker

Attacker (Commodore 64 Cassette 50 Game 8)

c64_8_attacker

Fly a plane to blow up a dam to flood some Gestapo headquarters. Why it didn’t occur to anybody just to bomb the Gestapo headquarters rather than go through with the dam flooding plan is beyond me.

(Note: While there is an Acorn Electron version of Attacker, this is basically identical to the game Dynamite instead). It’s also similar to Dynamite on the Amstrad Cassette 50 too.

See the Amstrad version of Attacker
See the ZX Spectrum version of Attacker
See the Atari 8-bit version of Attacker
See the Acorn Electron version of Attacker
See the ZX81 version of Attacker

Attacker (ZX81 Cassette 50 Game 8)

Screen Shot 2014-05-21 at 14.52.18

What am I supposed to do here? Am I the attacker? Or the attacked? Which one of the moving shapes on the screen is me and what do they do?

Your guess is as good as mine. I’d love to know. Any ideas gratefully received. A video might help:

See the Commodore 64 version of Attacker
See the ZX Spectrum version of Attacker
See the Amstrad version of Attacker
See the Atari 8-bit version of Attacker
See the Acorn Electron Version of Attacker

Attacker (Acorn Electron Cassette 50 Game 8)

Here we go, a game from a time when the concept of dropping a bomb on a building was more scary than flying a plane into one. Which I did, multiple times while trying to play it. You could argue that was the fault of my reactions rather then the g…

08_attacker

Here we go, a game from a time when the concept of dropping a bomb on a building was more scary than flying a plane into one.

Which I did, multiple times while trying to play it. You could argue that was the fault of my reactions rather then the game.

You may be right:

See the Commodore 64 version of Attacker
See the ZX Spectrum version of Attacker
See the Amstrad version of Attacker
See the Atari 8-bit version of Attacker
See the ZX81 version of Attacker

Very Similar to:
Jet Flight on the Commodore 64
Bomber on the Vic-20.
High Rise on the Amstrad Cassette 50
Whirly on the Amstrad Cassette 50
Blitz on the ZX Spectrum Cassette 50