ZX Spectrum Cassette 50 … and Spectrum 50 Games.

Cassette50

Now here’s an oddity. Inevitably there was a version of Cassette 50 for the ZX Spectrum. However, if you have a look at the entry for it on World Of Spectrum you’ll notice that some of the games have different titles than the ones that appeared on the Commodore 64, Acorn Electron & ZX81 versions that we’ve already covered.

Even more interestingly, there is another ZX Spectrum compilation called Spectrum 50 Games by a publisher called U.T.S. which does feature the same game names as the “classic” Cassette 50 Games.

I’d already decided that the next format I was going to cover was the Speccy, but this left me with something of a dilemma – go with Cassette 50 with it’s new and exotic game names or Spectrum 50 Games to keep consistent with the games already covered?

Ultimately I decided I’m doing the Cassette 50. Though I may go on to do the U.T.S. games that don’t appear on Cassette 50 for the sake of the comparison chart at some point in the future.

(Who am I kidding, of course I will).

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Galactic Dogfight (ZX81 Cassette 50 Game 9)

Galactic Dogfight

Let’s go fight. In space. In our spaceships. Pew pew pew!

Wait, I can’t find my shoot button. Stop shooting at me! You cheat! You absolute fucking cheat!

And I can’t seem to move my ship. What have you done? Stop it! This is no fun.

No fun at all.


See the Commodore 64 version of Galactic Dogfight
See the Vic-20 version of Galactic Dogfight
See the Acorn Electron & BBC Micro version of Galactic Dogfight

Submarine (Acorn Electron Cassette 50 Game 35)

See the Vic-20 version of Submarines35 Submarine

You might think, given the title, that you are the Submarine pilot in this game.

Actually, is that job called a Submarine Pilot? Submarine Driver? Submarine Person who makes it go through the water and then maybe up out of the water and then down into the water again?

Anyway, you’re not the person who moves the submarine. You’re the boat. And you have to drop depth charges onto the submarine before it shoots a torpedo up at you. The reasons for this skirmish are not revealed, so I’m going to assume that it’s a fight between two people who had an argument over whether Yasmine Bleeth or Pamela Anderson was the best in Baywatch (obviously it was Yasmine Bleeth), and they have never let it go, and now spend their days trying to blow each other up.

See the Commodore 64 version of Submarine (Called Submarines)
See the ZX81 version of Submarine
See the Vic-20 version of Submarine (Called Submarines)

Intruder (Acorn Electron Cassette 50 Game 32)

Image

Note: the BBC Micro version is identical to the Acorn Electron version

There’s an intruder in the building. It might be some kind of hotel or a block of flats and you have to find the intruder. The instructions don’t explain why it has to be you, but I assume it’s because you’re the hardest person around or something and I imagine you’ll give this intruder a stern ticking off when you find him or her. But watch out, you only get five attempts. If you don’t find them they’ll eventually find you and say the five worst swears at you before running off out of the building with a stolen pair of your pants. And later on you’ll find out what a disgusting mess they’ve made in one of the toilets, and you’ll have to clean it up yourself, crying tears of frustration because no one else will ever trust you to get rid of an intruder again. You fucking failure.

See the Amstrad version of Intruder
See the Commodore 64 version of Intruder
See the Vic-20 version of Intruder
See the Atari 8-bit version of Intruder
See the ZX81 version of Intruder

Jet Flight (Acorn Electron Cassette 50 Game 30)

30 Jet Flight

Note: the BBC Micro version is identical to the Acorn Electron version

Fly your plane safely through the other planes. The other planes being square blocks. This is one crowded airspace.  I think whoever is running air traffic control here needs to have a serious performance review because, when I go on holiday, I don’t expect my pilot to have to avoid other planes when taking off and landing. That is not stress-free and relaxing travel.

At first sight this might just look like an alternative version of one of Cassette 50’s previous games, the badly spelled Ivasive Action. There is one important difference though. It’s easier. Much easier. Take a look the video below and marvel at how I actually manage to finish a level. It’s quite an achievement. And yes, that is the sound of the TV in the background of the video. I’m so classy.

See the Commodore 64 version of Jet Flight
See the Amstrad version of Jet Flight
See the Atari 8-bit version of Jet Flight (called Jet Fighter)
See the ZX81 version of Jet Flight (called Jet Fighter)
See the Vic-20 version of Jet Flight

Spaceship (Acorn Electron Cassette 50 Game 29)

Image

Note: the BBC Micro version is identical

It’s back into space once again for Cassette 50. This time I have to shoot another spaceship within a time limit before it humps me. I don’t want to be humped by a spaceship.

With this game you don’t even get the exciting chance to shoot your own gun, it does it automatically, so it’s just move left, move right, make sure you get there before the time limit runs out and you get humped. And it’s terribly unfair, as you’ll see from the video.

I added some music to build the anticipation of my alien humping. Keep your hands where I can see them, you pervert.

See the Commodore 64 version of Spaceship
See the Vic-20 version of Spaceship
See the Amstrad version of Spaceship
See the Atari 8-bit version of Spaceship
See the ZX81 version of Spaceship

Smash the Windows (Acorn Cassette 50 Game 28)

There’s nothing in this game that involves smashing windows.This is a fruit machine thing. I suppose you might smash the windows of your home or office in frustration at how long it takes for this game to draw the graphics on the screen. Or at the…

28_fruit_machine_thing

There’s nothing in this game that involves smashing windows.This is a fruit machine thing. I suppose you might smash the windows of your home or office in frustration at how long it takes for this game to draw the graphics on the screen. Or at the annoying alarm-like sound that plays when your game is finished.

I have never won anything any time I have played this game. Ever.

See the Commodore 64 version of Smash the Windows
See the Atari 8-bit version of Smash the Windows
See the ZX81 version of Smash the Windows
Also, this is similar to One Armed Bandit on the Vic-20