Exchange (Atari 8-bit Cassette 50 Game 50)

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Thanks Ron Smith for serving up this confusing smorgasbord to top off the Atari 8-bi Cassette 50.

(After I recorded this video I worked out how I was playing this game wrong. Don’t worry.)

See the Commodore 64 version of Exchange
See the Vic-20 version of Exchange
See the ZX81 version of Exchange
See the Amstrad version of Exchange

Exchange (Amstrad Cassette 50 Game 50)

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You’ve had some microfilm stolen, and it’s for a well highly developed radar system no less. You stupid bastard. Be more careful.

See the Commodore 64 version of Exchange
See the Vic-20 version of Exchange
See the Atari 8-bit version of Exchange
See the Acorn Electron version of Exchange
See the ZX81 version of Exchange

Exchange (Vic-20 Cassette 50 Game 49)

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Hey! What would you like to exchange? Nothing? You just want me to remember a sequence of colours in exchange for nothing? Why the hell did you call this game “Exchange” then? Piss off.

See the Commodore 64 version of Exchange
See the Amstrad version of Exchange
See the Atari 8-bit version of Exchange
See the ZX81 version of Exchange
See the Acorn Electron version of Exchange

Exchange (Commodore 64 Cassette 50 Game 50)

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Richard Whitely, Carol Vorderman, Susie Dent, Rachel Riley, Des Lynam, Des O’Connor, Jeff Stelling, Nick Hewer, Ted Moult, Alison Heard….your boys took one hell of a beating:

See the Vic-20 version of Exchange
See the Amstrad version of Exchange
See the Atari 8-bit version of Exchange
See the Acorn Electron version of Exchange
See the ZX81 version of Exchange

Exchange (ZX81 Cassette 50 Game 50)

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Well it’s been a slog I have to admit. And I am looking forward to getting away from monochrome ZX81 games and getting into something a bit more colourful. And by that I mean a Cassette 50 on another 8-bit format that is a bit more colourful. And has sound effects. There is no escaping Cassette 50 for me.

But first, the final hurdle. Exchange.

It’s Connect 4, basically. But, this being Cassette 50, it’s fucked and even when you line up 4 counters in a row like you’re supposed to the game doesn’t stop. It goes on and on and on and on. Because, you see, Cassette 50 can’t bear you to leave it. You can never leave, not even until after it has sucked out your very soul and left you a battered and broken person. Not even then.

I hate you Cassette 50.

(I love you Cassette 50).

See the Commodore 64 version of Exchange
See the Amstrad version of Exchange
See the Vic-20 version of Exchange
See the Atari 8-bit version of Exchange
See the Acorn Electron version of Exchange

Exchange & The Force (Acorn Electron Cassette 50 Games 49 & 50)

And so we come to the last two games. It has been a marathon slog of mediocre, bewildering and downright awful games, and I have to admit I’m actually pretty sad to be reaching this point.

But there are still two more games listed on the Cassette inlay for us to enjoy. The names are promising. Here we go…

Er…there’s no easy way to say this. But the nasty sting in the tail of Cassette 50 is that there are not “50 fantastic games on one cassette” as they promised, but 48. These last two are missing from the Acorn Electron version. After all these months Cassette 50 has managed to have the final laugh, and I am begrudgingly giving it my respect for leading me on this merry dance.

Cassette 50, you evil genius.

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See the Commodore 64 version of The Force
See the Atari 8-bit version of The Force
See the ZX81 version of The Force

See the Commodore 64 version of Exchange
See the Vic-20 version of Exchange
See the ZX81 version of Exchange
See the Amstrad version of Exchange
See the Atari 8-bit version of Exchange